Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. News

Nvidia GeForce Now gives PC and Mac users access to a cloud-based GTX 1080

Add as a preferred source on Google

Nvidia announced a new way for PC and Mac users to play the latest games without the need for powerful hardware. A new version of the company’s GeForce Now service gives subscribers cloud-based access to a GTX 1060-equipped rig, which can stream gameplay to their system.

Upon signing into GeForce Now, users are presented with a standard Windows desktop that can be used to open up services like Steam, GOG, and Battle.net, among others. From there, it’s just a matter of installing the desired game from their existing library.

Recommended Videos

Nvidia previously launched the GeForce Now service in October 2015 — however, its scope was quite different at that time. Usage was limited to the company’s Shield family of portable gaming devices, tablets, and set-top boxes, and users paid a monthly subscription fee for access to a library of titles.

However, GeForce Now will take a different approach to pricing, as users will pay for a certain amount of hours. It will cost $25 to spend 20 hours gaming on a PC with a GTX 1060 graphics card, or 10 hours of access to a system with a GTX 1080 graphics card, according to a report from Ars Technica.

It remains to be seen whether this price point will hinder the service, especially given that users have to buy their own games on top of the hourly fee. However, it will definitely appeal to certain audiences — for instance, Mac devotees who would otherwise need to invest in another piece of hardware to play PC-only releases.

Nvidia plans to run an early access period for GeForce Now in March, with its official launch following later in the spring. It’s expected that the service will initially be exclusive to the United States before being rolled out in other regions.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more