Skip to main content
  1. Home
  2. Gaming
  3. News

Epic Games Store had more than 100 million customers in its first year

Add as a preferred source on Google
 

When Epic Games, hot off the success of Fortnite, opted to open the Epic Games Store in late 2018, it wasn’t clear if it would able to compete with Steam, GOG, and the other behemoths in digital game sales. However, it has certainly made its mark, as the Epic Games Store has racked up 108 million customers in just its first year and generated an impressive amount of revenue.

Recommended Videos

The enormous figure came as part of a larger information dump from Epic Games, where the company also shared that PC players have spent $680 million in the store so far, and $251 million of that were on third-party PC games. Additionally, more than $23 million in coupons and discounts were funded by Epic Games, and 73 free games were given away, amounting to nearly $1,500 in value. Epic Games will continue giving away new free games every week throughout 2020, without any strings attached for keeping them. Some also work on Mac in addition to PC.

Godfall - Reveal Trailer

Of the active players last month, about 17% of them are in the United States, with Russia, China, Brazil, and Germany rounding out the top five countries. Popular games include Epic Games Store PC exclusives such as Borderlands 3, The Division 2, Control, and Metro Exodus. Among the larger upcoming PC exclusives include the action-RPG Godfall, which will also be coming to PlayStation 5.

“In 2020 we’ll continue to lead the way in open and developer-friendly store terms, with 88 percent revenue sharing, support for developer and publisher payment systems, and keyless purchasing integration with Humble (with more PC stores coming soon),” Epic Games said in the announcement. “On top of that, we’re offering integration with Epic’s platform-independent and store-independent online services with more than 300,000,000 customer accounts and 1,700,000,000 friend connections.”

Epic Games only looks to get bigger in 2020, and the company also hinted at additional cross-platform games coming during the year. We’ve seen a growing number of multiplayer titles, including Fortnite, allow for players to enjoy gaming together regardless of which system they own. It’s something we think will only get more prevalent with the launch of the PlayStation 5 and Xbox Series X at the end of the year.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Forza Horizon 6 PC requirements are surprisingly forgiving for a modern AAA game
Your PC might actually run Forza Horizon 6 just fine
Forza

Forza Horizon 6 is shaping up to be a new visual showcase, but its PC requirements tell a different story.

Despite the next-gen graphics, the game sticks to relatively approachable specs, especially for modern AAA games. This is a welcome surprise in a time when new titles often feel like they demand a full system upgrade.

Read more
Sony wants to mount your phone on a DualSense controller, and it could change how you game
Sony’s latest patent brings your phone and PlayStation controller together for a next-level gaming experience.
DualSene Controller

Sony wants to use your phone as a secondary input for a PlayStation controller, and it might actually change how we play games. 

Gaming controllers have come a long way, but let’s be honest, they haven’t changed that much at all. Sure, we got haptic feedback, adaptive triggers, and TMR sensors, but the core design and gameplay have remained the same for decades. Sony might be about to change that, and the solution is your phone.

Read more
CRKD’s cutesy keychain controller levels up gaming with TMR thumbsticks
Tiny controller, zero stick drift, works on basically everything. What's not to love?
CRKD ATOM+ Controllers

Gaming on the go has always come with a compromise. You either carry a full-sized controller and accept the bulk, use a compromised controller that lacks features, or use your phone’s touchscreen and accept the frustration. The CRKD ATOM+ aims to address that problem.

The ATOM+ is a palm-sized Bluetooth controller that works across Nintendo Switch 2, Nintendo Switch 1, PC, mobile devices, tablets, and select Smart TVs. At 90mm x 48mm, it’s small enough to fit even in your pocket, comes with an included wrist strap, and costs only $29.99.

Read more