Skip to main content
  1. Home
  2. Gaming
  3. Social Media
  4. Legacy Archives

Facebook claims that just because EA is running, gaming isn’t dead on the social network

Add as a preferred source on Google
Best Facebook games
Image used with permission by copyright holder

The winds of change at Electronic Arts have seen layoffs wrack the video game publisher, with studio members pink slipped from places like Visceral Games Montreal and its Los Angeles offices, all the way up to the departure of long time executive John Riccitiello. Perhaps the biggest change to EA’s business this spring though, is the shuttering of Playfish, the Facebook game developer EA acquired in 2009. Playfish and the six games the studio still ran on Facebook, including the once popular Pet Society and SimCity Social, will be closed in full by June. Are Facebook games dead? It depends on your perspective.

According to Facebook, the social network’s gaming world is still big business, despite declines in revenue over the course of 2012. Speaking with Gamasutra’s Mike Rose, Facebook technology communications manager Tera Randall said that the data shows a healthy, growing market. There are 250 million Facebook members playing games monthly over the network, an uptick from 235 million in October 2012. In terms of raw cash, there seems to be plenty. Facebook paid $2 billion to game developers operating on its network, with more than 100 developers pulling in over $1 million.

Recommended Videos

That huge number of developers operating on the platform is the problem for some major players though. While there’s still money to be made making and operating games through the world’s premiere social network, it’s an increasingly hostile environment to the big developers that dominated it during the boom years between 2008 and 2011. That the entire Facebook market is worth just $2 billion to game makers is likely a terrible truth for Electronic Arts and its shareholders. EA spent $300 million acquiring Playfish alone in 2009, and that doesn’t include the money spent on internal development at other studios like EA Mobile, and other massive acquisitions like PopCap Games.

Facebook is not a market for giants. The rise and fall of Zynga is even more potent evidence of this. That studio accounted for 12-percent of all Zynga’s revenue all on its lonesome in 2011 when it was valued around $11 billion. Today Zynga is valued at around $2.6 billion and its games are no longer the hottest thing on Facebook. They are, after all, competing against hundreds of small developers and a Facebook audience increasingly accessing the network via gaming rich mobile devices.

Is Facebook gaming dead? No. But the age of Facebook gaming business behemoths certainly is.

Anthony John Agnello
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Nintendo is raising Switch 2 price in the US, but there’s still time left to snag one for less
Nintendo held out longer than Sony and Microsoft before raising prices, but the AI-driven memory crunch has finally forced its hand.
Nintendo Switch 2

Nintendo is the latest company to bend its knee in the face of a pricing crisis triggered by AI. The company has just announced revised pricing for its Switch 2 console and online gaming services in multiple key markets, including the US. 

Shoppers in the United States will soon have to pay a $50 premium for the handheld console. The effective date of price revisions in the US, Canada, and Europe is September 1, 2026 (via CNBC). If you've been eyeing the portable gaming console, you have less than four months to get it at the launch price.

Read more
GTA 6’s production budget sounds so astronomical you will have a hard time believing it
GTA 6 could cost more than entire movie franchises
Lucia and her partner rob a store in GTA 6.

Grand Theft Auto 6 has been slow-cooking in Rockstar Games' kitchen for a long while now. But after a decade of building one of the most hyped video games of all time, the expenses are adding up.

In a new Business Insider profile of Take-Two Interactive CEO Strauss Zelnick, the company boss declined to say exactly how much GTA 6 has cost. His only confirmation was that “it was expensive.” However, analysts are estimating the total bill could land somewhere between $1 billion and $1.5 billion.

Read more
Mortal Kombat isn’t done ripping spines out yet
NetherRealm is already pursuing another Mortal Kombat game, even as other franchise projects take shape.
A character select screen in Mortal Kombat 1.

Mortal Kombat 1 won’t be NetherRealm’s last trip into the arena. After the 2023 reboot, Ed Boon said in a Collider interview that the team is "definitely pursuing another Mortal Kombat game," giving players the clearest sign yet that the series remains active.

NetherRealm has confirmed direction while leaving the reveal details blank. It hasn’t shared a title, launch window, platforms, roster details, or story direction. The next Mortal Kombat game is real enough to discuss, but not ready enough to show.

Read more