
Welcome back to Digital Blend, our weekly look at the world of downloadable video gaming that exists at the fringes of the mainstream. That means we look at the hottest new mobile game releases, downloadable content drops on consoles and PCs, indie darlings that deserve your love and attention, and the best gaming values under $20.
Keep your comments and feedback coming. We want to hear from you! Did you try something you read about here and enjoy it? Is there a particular game you think we’ve overlooked or news you want to share? Any questions you are dying to ask? Let us know! Your thoughts, feedback, suggestions and (constructive!) criticism are welcome, either in the comments section below or directed at yours truly on Twitter, @geminibros.
Making headlines…
I’m not gonna lie: this is a weird week. Blame Tokyo Game Show 2012. Blame the iPhone 5 launch. Blame the impending apocalypse, blame whatever you want, really– it’s been a light week for the sort of news that Digital Blend aims to bring you. Conversely, it’s been an extremely heavy week for new releases. In light of that, I’m going to flip things around a bit this week. We’re still going to look at the news and the big releases, but the format will change a bit. It’s my column and I’ll do what I want! ( …with Ryan’s permission, of course.)

Keep up with our continuing iPhone 5 coverage right here. You can also check out our hands-on preview of iOS 6 to see if it’s worth upgrading to the newly updated operating system yet. SPOILER ALERT: No.
Also in the realm of mobile toys is the confirmation this week from PowerA that its Moga Mobile Gaming System will be released on October 21, 2012 with a $49.99 price tag. This wondrous little add-on tech is for Android devices only. The Android marketplace might be a bit lighter on quality game offerings than the exclusives-packed iOS is, but Moga present an enticing lure for mobile app developers. It’s essentially a smartphone mount that adds console-style gamepad controls to your mobile device. Support for Moga needs to be baked into your game of choice, but top developers like Gameloft and Remedy are already signed on, with launch day support for titles like The Dark Knight Rises HD and Death Rally.
That’s pretty much the extent of the big Digital Blend-y news for the week. I’ll leave you with one more link in case you missed it last weekend: Anthony chatted up the developers of No More Room In Hell, one of the first game’s to be approved for sale on Steam thanks to Valve’s Steam Greenlight service. And speaking of which, Valve actually confirmed earlier this week that the next crop of greenlit Greenlight games will be announced on October 15, 2012. Exciting stuff. Now, onto the week’s releases.
Top buys for the week…
Torchlight 2 :: PC :: $19.99

Torchlight 2 offers a significant expansion with multiplayer support, a streamlined interface, a wide open world to explore, an included editor for the modders to play with, and a general content-enhancing makeover. You’re going to see Steam pop-ups very frequently in the coming weeks alerting you that your friends are playing Torchlight 2. You should be too. Go get it.
RAW: Realms of Ancient War :: Xbox 360 :: 1,200 MS Points

The play is pure Diablo/Torchlight, with that same angled top-down perspective and the same focus on keeping you hooked with ever-improving loot drops. It isn’t lousy, but it’s also just not terribly original or memorable. If you’ve never played Torchlight on XBLA, you might want to go for that instead. RAW has its place though, and it’s worth a look if you’re looking to weekend warrior your way through a simple, straightforward RPG that is easy on the eyes.
FTL: Faster Than Light :: PC :: $9.99

And what a game it is. FTL puts you in command of a starship and its crew as it explores distant star systems and deals with dangers at every turn. The core of the game is essentially focused on crew management, with players working to keep the ship’s various parts working while various catastrophes and hostile forces threaten to tear it apart. As you jump to new locations, you’ll be presented with an always-random assortment of threats, boosts, and whathaveyou. You’ll make “Choose Your Own Adventure” style choices and then deal with the consequences. Success will grant you additional resources, allowing you to upgrade your ship and more effectively escape the mounting dangers that the universe throws your way. This is, hands-down, my top pick of the week. If you own a Windows or Mac PC that is capable of playing FTL, then you should absolutely do so.
Jet Set Radio :: PlayStation 3 / PC / Xbox 360 :: $9.99 / 800 MS Points

There’s actually a bit of a Tony Hawk vibe embedded into Jet Set Radio‘s DNA. You’re cruising along on inline skates instead of a skateboard, but you’re grinding your way around an open city, building up huge combos and participating in a variety of races and trick-offs. The new HD look and improved control scheme merely serves to heighten what was already a gaming classic. Anthony has it right in his review, calling this HD remake of Jet Set Radio the definitive version of the game. Though in fairness, my plan is to wait a few extra weeks and grab the soon-to-launch PlayStation Vita version.
Fire-Pro Wrestling :: Xbox 360 :: 800 MS Points

Fett would totally win that match, by the way. He fights dirty, I hear.
The truly committed fans can also spend an additional 400 MS Points for Fire-Pro Wrestling‘s “Legends Series” DLC pack. I know, I know… launch day DLC is lame. This one sounds like fun though, with 20 new wrestlers, 12 new matches, and new moves/gear for you to outfit your fighter with. Probably best to try the demo before pulling the trigger.
Lili :: iOS :: $6.49

It’s incredible to see games like Lili coming to mobile platforms. This is the sort of experience you’d expect to find on a console, It’s also one that you may well find on a console in the coming months, what with the Android-powered open-source Ouya still in the making for a March 2013 launch. Lili remains an iOS exclusive title for now, though I could see demand pulling it over to the Android platform further down the road, especially if there’s a timer on the platform exclusivity.
Rayman Jungle Run :: iOS :: $2.99

Oh how wrong you would be in jumping to that conclusion. Rayman Jungle Run is a very special game. It’s endless running done right, and also in a way that only Rayman can. You’ve got the same gorgeous environments and quirky characters as you saw in the 2011 release, Rayman Origins, only here the gameplay is formed around the concepts of an endless runner. The difference between Jungle Run and the Canabalt knockoffs of the world, however, boils down to how it’s designed. There are multiple paths through each level, twists on the “always running from left to right” gameplay, support for multiple save files(?!), and even unlockable wallpaper rewards that you can earn. It’s easily the best buy in the App Store for this week, and probably for this month as well. Definitely worth the $2.99 investment.