Skip to main content
  1. Home
  2. Gaming
  3. News

Gaming industry has embraced AI, but most game developers still think it’s bad

Half of game developers say generative AI is bad for the industry

Add as a preferred source on Google
ai-in-gaming
Florian Olivo / Unsplash

The gaming industry is experimenting with AI faster than ever, but it is doing so under a cloud of anxiety. A new industry-wide report reveals that while developers and studios are actively using generative AI tools in their daily work.

However, a growing number of professionals believe the technology is ultimately doing more harm than good, particularly at a time when layoffs continue to shake the gaming industry.

Recommended Videos

The findings come from the 2026 State of the Game Industry report, released by organizers of the Game Developers Conference and based on responses from more than 2,300 industry professionals across roles and disciplines.

The report paints a picture of an industry caught between efficiency gains promised by artificial intelligence and real fears about job security, creative erosion, and long-term impact.

AI adoption rises as job insecurity deepens

According to the report, 52% of game industry professionals now believe generative AI is bad for the industry, up from 30% last year. Only 7% think AI is having a positive impact, a number that has steadily declined over the past two years.

Layoffs remain a defining issue. 28% of respondents said they were laid off in the past two years, a figure that climbs to 33% among US-based workers. Half of respondents also said their current or most recent employer carried out layoffs in the last 12 months, underscoring how widespread the disruption has been.

Despite the uncertainty, 36% of game industry professionals now use generative AI tools as part of their job. Usage varies widely depending on role. Only 30% of people working at game studios reported using AI, compared to 58% of those in publishing, marketing, PR, and support roles.

Why game developers are growing wary of AI tools

Even within big studios like EA, developers report that AI tools can cause more trouble than help, forcing artists and designers to correct “hallucinated” or broken assets.

Many also worry that by doing so, the are effectively training the very systems they fear might replace them in the future. More recently, Meta laid off hundreds of employees from its metaverse division, including teams working on its virtual reality games.

This growing skepticism suggests that while AI is becoming harder to avoid, trust in its role within game development is rapidly eroding.

Manisha Priyadarshini
Manisha Priyadarshini is a tech and entertainment writer with over nine years of editorial experience.
AI and vibe coding have unleashed a flood of new games, but not necessarily better ones
181,000 mobile games were launched in six months but big publishers still dominate.
Electronics, Mobile Phone, Phone

If your app store feels packed with new games lately, AI is the reason behind it. Research company ATTN Economy found that 181,000 mobile games launched in the six months to May 2026, up 118% on iOS and 73% on Android compared to the same period last year.

Much of that surge comes down to vibe-coding, a growing trend where people with little to no programming knowledge can use AI tools to build and ship games without actually coding. The barrier to entry has never been lower, but the rewards are still going to the same people they always have.

Read more
The no-disc release for GTA 6 could be hiding a deeper problem and that makes me a bit anxious
GTA 6 may launch without a real disc because Rockstar could still be finishing the game
Grand Theft Auto VI GTA 6 Featured

As a gamer and a games collector, it is frustrating that GTA 6, arguably the most anticipated game of all time, is not getting a proper disc release at launch. The boxed copy will reportedly contain only a download code, which defeats much of the point of buying physical in the first place.

It also does not help that Rockstar has already annoyed some fans by locking certain in-game shops, vehicles, storage locations, and other bonuses behind the more expensive Ultimate Edition. For a game as massive as GTA 6, both decisions feel like the kind of moves players were hoping Rockstar would avoid.

Read more
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more