Skip to main content
  1. Home
  2. Gaming
  3. Features

Weird West is a western RPG that lets players pick their poison

Add as a preferred source on Google

When you find yourself in a cruel land, filled with monstrous enemies and other folks that want you dead, it’s best to have some options. Weird West, an upcoming western RPG, wants to give you as many choices as it can. The developers at Wolfeye Studios are taking what they have learned from their past as game developers to bring a new take on the simulation genre.

Weird West - 'Journeys' Trailer | PS4

I sat down with some of the developers for a preview event and saw what players can expect in their playtime with Weird West. The game takes place in a stylized wild west narrative where cowboys, cultists, and unspeakable horrors meet. The focus is to give players plenty of room to explore the mechanics that they want to play with.

Gunslingers exploring a strange town in Weird West.
Image used with permission by copyright holder

Pick your poison

The first thing that jumps out from the game is its unique art style. With its hard lines and almost brush-like color fill, the game has almost a comic-like feel to it. This art is intentional, as the developers wanted to give it a timeless feel where the aesthetics are not held down by the current standard of technology. The landscapes that I experienced during the playthrough were: A homestead, a town where no one wanted to kill the player, a town where everyone did, and tunnels at the bottom of a well.

Recommended Videos

One interesting thing I noticed is that the color palette is very earthy and brown. Usually, I would complain about how everything is just garbled together and how difficult it is to differentiate between a roof and dirt on the ground. However, thanks to the art direction everything was clearly presented despite a small spectrum of color on the screen.

The developers say that they want to bring what they have learned from past games to create a compelling simulation game. Many of the developers working on Weird West came from Arkane Studios, the studio that worked on Prey and Arx Fatalis. That DNA can be easily seen throughout the game, as the developers really want players to interact with the world. As soon as the game starts, players can interact with anything they can get their hands on. Moving and sitting in chairs, rummaging through barrels, and even grabbing bottles and throwing them. In the demo, the player threw a held bottle into the air and shot it like a gunslinger in an old-timey roadshow. It’s not a useful battle skill, but it was certainly novel. It showed that anything and everything can be interacted with.

Sneaking through an enemy town in Weird West.
Image used with permission by copyright holder

This became evidently clear when we experienced our first combat encounter. The devs ran across a walled-off town filled with ne’er-do-wells that are aligned with sirens. Yes, actual sirens. Once a cutscene wrapped up, I saw how many options that players will have in Weird West. In broad strokes, each conflict can be resolved using combat or stealth. However, these two broad options branch out wildly for players. You can enter the town guns blazing and try to shoot your way through every single enemy. Alternately, you can maintain your range and pick them off one at a time. You can even subdue the guards and start to sneak in by hiding behind objects. Or you can locate boxes and stack them up so you can climb over the wall and avoid the starting guards completely.

That’s what makes Weird West compelling. Sure, dark magic, strange cryptids, and a leveling system are interesting in and of themselves, but those are just tools to play around in the open playground that Wolfeye presents. Every conflict scenario in this game can be approached multiple ways and the true joy is finding one or two ways that you have fun doing.

Andrew Zucosky
Former Digital Trends Contributor
Andrew has been playing video games since he was a small boy, and he finally got good at them like a week ago. He has been in…
Topics
Fortnite is back on the App Store worldwide as Epic and Apple’s battle enters its final phase
Fortnite finally respawned on the App Store
Fortnite

After years of legal battles, platform bans, and public clashes over app store fees, Fortnite is officially returning to Apple’s App Store worldwide. Epic Games announced the move on Monday, calling it part of the “final battle” in its long-running fight against Apple’s App Store policies.

The return marks one of the biggest reversals in modern app store history. Fortnite was originally removed from Apple’s App Store in 2023 after Epic Games introduced its own payment system inside the app to bypass Apple’s commission fees, which can reach up to 30 percent. That decision triggered a years-long legal conflict that quickly became one of the most important antitrust battles in the tech industry.

Read more
PlayStation Plus is getting more expensive right before everyone comes back
PlayStation Plus costs more now if you don’t lock in for a year
PlayStation Plus

Sony is raising PlayStation Plus prices for new customers from May 20, adding another cost increase to an already pricey console generation. The change applies in select regions and affects the shorter subscription options.

According to PlayStation’s official post, one-month plans will start at $10.99, €9.99, or £7.99, while three-month plans will start at $27.99, €27.99, or £21.99. Current subscribers are mostly protected for now. Sony says the new pricing will not apply to existing members unless they change their plan or allow the subscription to lapse. However, subscribers in Turkey and India may also see the change.

Read more
Sony no longer wants “PlayStation exclusive” games to get a PC launch
Reports suggest future first-party single-player titles may skip Steam releases entirely.
Ghost of Yotei official screenshot

Over the last few years, Sony gradually got PC gamers used to the idea that most major PlayStation exclusives would eventually land on Steam. Games like God of War, Spider-Man, Horizon, Ghost of Tsushima, and The Last of Us all made the jump sooner or later. But earlier this year, reports suggested that Sony was planning to stop releasing future single-player PlayStation titles on PC and keep them locked to PS5 instead. Now, it looks like those fears are finally becoming reality.

Sony reportedly wants PlayStation exclusives to stay exclusive again

Read more