Skip to main content
  1. Home
  2. Gaming
  3. News

Citing development woes, 'Hyper Light Drifter' on Wii U and Vita cancelled

Add as a preferred source on Google

Sad news PlayStation Vita and Wii U fans, as indie darling Hyper Light Drifter has now been cancelled on those platforms.

In a Kickstarter update video uploaded to YouTube, Alex Preston from studio Heart Machine announced the cancellations of the Wii U and Vita versions in a sobering reveal.

Recommended Videos

Speaking with a mix of exhaustion and frayed nerves, Preston went into detail as to why both of these versions were canceled. Preston said that he personally had been working almost non-stop since the latter part of 2015. After the release of the PC version back in March, his team went straight to work on the console and Vita versions.

Preston revealed that health concerns and exhaustion were the main reasons for ending development on the Wii U and Vita version.

Heart Machine tried to get the Vita version up, but because it pushed the Game Maker: Studio engine so far, it was hard getting the game running on the handheld at an acceptable level. Even with the PlayStation 4 and Xbox One versions, its more PC-like architecture created a further challenge.

Digital Trends reached out to Preston from Heart Machine to get a better understanding of difficulties faced during development.

“We had an initial proof of concept Vita version working way back in 2014/2015 of development for E3,” said Preston. “That was right before we added a fair amount of new lighting, large textures, complex audio systems, and other very CPU/memory intensive features.” Considering the PS Vita’s limited 512MBs of RAM, the system would overload quickly. “We had been working on the Vita version with the help of an external developer for several months, struggling with it, going back and forth and ripping the game down to just the essentials to get it functioning well enough on the platform,” said Preston.

“We realized at a certain point in the summer that the native port option just wouldn’t work without big changes to our game”

Interestingly, for the Wii U version, the team was shown a native port option by YoYo Games, the developer behind Game Maker: Studio, back in 2013. Heart Machine had every intention of making a Wii U version happen, especially with such a powerful tool. But because Nintendo and YoYo Games couldn’t reach an agreement, it never came to fruition.

To get the games running, Heart Machine would have to recreate each game for each platform. This would require months of work, and may not be worth the added stress. “Even with the help of an external port house, would require a significant amount of time and effort to manage, push through on each platform and provide support for after release,” said Preston. “After much internal conversation, I made the cancellation decision for both platforms a few days before posting the video on the seventh.”

For fans of the game, its “mostly there is a mix of support and disappointment,” said Preston. “There are angry folks as well. It’s to be expected that a cancellation on a platform that people love will lead to some disappointment, regardless of the reasons why.”

In an appeal to those who backed the Wii U and Vita versions on Kickstarter, codes can be distributed for PS4, Xbox One, and PC versions instead. The team is also willing to provide refunds to those backers if asked.

Updated on 09-08-2016 by Imad Khan: Added quotes from developers about the cancellation.

Article originally published on 09-08-2016.

Imad Khan
Imad has been a gamer all his life. He started blogging about games in college and quickly started moving up to various…
Samsung is fixing a long-standing OLED monitor problem, and even rival brands are on board
Samsung's new QuantumBlack film reduces reflections and preserves deep blacks on QD-OLED monitors.
Samsung QuantumBlack featured.

QD-OLED monitors are known for delivering deep blacks by turning off individual pixels completely. In real-world use, though, that advantage doesn't always hold up. Ambient light reflecting off the screen can wash out those blacks, but Samsung now has a solution.

How is Samsung fixing reflections and washed-out blacks on QD-OLED monitors?

Read more
Sony announces price hikes for PS5, PS5 Pro, and PlayStation Portal
Your PS5 dreams just got more expensive
Sony PS5 Pro Shot with Blue Light

Sony has officially announced new price increases across its PlayStation hardware lineup, including the PlayStation 5, PlayStation 5 Pro, and the PlayStation Portal remote player. The changes mark another significant shift in pricing strategy for the company, as rising global costs continue to impact the gaming industry.

A Costly Update Across The PlayStation Ecosystem

Read more
Forza Horizon 6 PC requirements are surprisingly forgiving for a modern AAA game
Your PC might actually run Forza Horizon 6 just fine
Forza

Forza Horizon 6 is shaping up to be a new visual showcase, but its PC requirements tell a different story.

Despite the next-gen graphics, the game sticks to relatively approachable specs, especially for modern AAA games. This is a welcome surprise in a time when new titles often feel like they demand a full system upgrade.

Read more