Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. News

With AMD FreeSync support, games will look their best on Xbox One S, Xbox One X

Add as a preferred source on Google
Inside Xbox Season Premiere: Sea of Thieves, PUBG, Far Cry 5, and More

The Xbox One’s latest update is bringing several new features to the console, including new options for Mixer streaming and resolution settings. But another addition could make your games look significantly better: AMD Radeon FreeSync support for enabled monitors.

Recommended Videos

FreeSync is a technology used in select AMD processors and displays that causes your monitor and gaming system to sync their refresh rates. Previously, it was a feature only available to PC players, but the update adds FreeSync support to both the Xbox One S and the Xbox One X. With FreeSync enabled, you should see reduced visual artifacts and screen-tearing in your games, resulting in a much more pleasant experience. The effect should apply regardless of your game’s frame rate, so you should still be able to boost performance when playing on the Xbox One X.

To allow FreeSync to work properly, all you need to do is go into the Xbox One’s “display & sound” settings and select the box labeled, “allow variable refresh rate.”

FreeSync monitors are available from a number of different manufacturers, including Asus, LG, and Samsung. They aren’t cheap, but if you already play games on a PC and want to hook up your Xbox in an area other than your living room, they’re a worthwhile option. Many are also extremely low-latency, and the updated FreeSync 2 monitors also support HDR. The Xbox One S and Xbox One X will both support this version of the technology, so your colors will still be just as vibrant as they were on a traditional HDR-enabled display. Just make sure the monitor you choose has an HDMI input, as some of the models only use DisplayPort.

If you’re a member of the Xbox Insider Alpha Ring, it’s likely you already have FreeSync enabled on your Xbox One S or X. For everyone else, we should be seeing it later this spring. Along with FreeSync, the update adds a new version of Microsoft Edge for browsing the web, as well as new tools for starting tournaments and organizing communities. Mixer streamers can even allow viewers to take over their game for them if they’re stuck at a particularly tough spot.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more