Skip to main content
  1. Home
  2. Computing
  3. News

Nvidia’s DLSS 2.0 to bring boosted frame rates without the blurry textures

Add as a preferred source on Google
 

Just last week, Nvidia and Microsoft announced new ray tracing features with the launch of DirectX 12 Ultimate. Now, Nvidia is following that up with a second iteration of its DLSS (deep learning super sampling) technology. Nvidia claims DLSS 2.0 will greatly improve game visuals and performance using its artificial intelligence-based approach to rendering.

Recommended Videos

The format was originally introduced with Nvidia’s Turing architecture, which debuted on the company’s GeForce RTX 2080 graphics. DLSS uses machine learning to analyze tens of thousands of reference images to help increase frame rates.

Unlike the olde,  temporal anti-aliasing-based rendering approach, DLSS conserves system resources by examining a lower resolution scene and compares it to the reference images to determine how the scene should be rendered at a higher resolution. For Nvidia, it was a way of compensating for the heavy toll that ray tracing took on performance.

With DLSS 2.0, Nvidia aims to close the performance gap further. Even on midrange GPUs like the RTX 2060, Nvidia claims you should see a boost in frame rates, visual fidelity, and scene details.

Nvidia DLSS 2.0 update
Nvidia showcases DLSS 2.0 on Mechwarrior 5 Nvidia

Nvidia executives showcased the power of DLSS in a number of demos prior to the feature’s announcement, comparing the performance with DLSS 2.0 enabled at 1440p resolution against a game without the feature turned on. The result was delightfully impressive.

In Mechwarrior 5, with DLSS disabled at 1440p resolution on the RTX 2060, the game played at a respectable 71 frames per second. With DLSS 1.0 enabled, performance jumped to 95 FPS, and you’re getting more visual details, better colors, and more realism — it’s like HDR for your game.

In the demo, the colors in the landscape were punchier, and the scene appears sharper, though text appears slightly blurry, a likely result of oversharpening. With DLSS 2.0 enabled, the scene benefits from the same enhanced details as DLSS 1.0, but here text appears to be crisper. Nvidia was able to achieve a similarly high 95 FPS with the new update, showing that you’re not trading off game performance for visual fidelity.

Nvidia

Control DLC will get updated to DLSS 2.0, and in that game, Nvidia showed that even peripheral background text in the game’s scene also gets sharpened, making text and details easier to read and see. When the game is played at 1080p resolution, you’re getting almost a 70 percent boost in frame rates with DLSS 2.0 enabled.

Whereas a game at 1080p played at just 36 FPS without DLSS, the same game jumps to 61 FPS with DLSS 2.0 while also providing upgraded visual fidelity, showing more details.

For fast, action-packed games, DLSS 2.0 will also improve the image quality of objects in motion, so you’re going to see crisper movements throughout the game. DLSS 2.0 is available now, Nvidia said, on titles such as Wolfenstein: Youngblood, Deliver Us the MoonMecharrior 5, and Unreal Engine, with dozens more titles coming soon.

Chuong Nguyen
Silicon Valley-based technology reporter and Giants baseball fan who splits his time between Northern California and Southern…
M5 MacBook Pro tests show Apple is pretty close to fixing its worst weakness
Windows games are now surprisingly playable, through emulation
MacBook Pro.

For years, Macs have had one glaring weakness: gaming. But with the new M5 MacBook Pro, Apple might finally be getting close to fixing that. Or at least brute-forcing its way around it. Recent testing by Andrew Tsai shows the M5 Max MacBook Pro can run a wide range of AAA Windows games smoothly, even through emulation layers like CrossOver.

We’re talking heavy titles like Horizon Forbidden West and Black Myth: Wukong, and while not every game was perfect, the majority ran “superbly” despite not being native macOS apps. That’s kind of wild when you think about it, considering these are Windows games running on an ARM-based Mac… through translation.

Read more
Don’t try this $3 app that makes your MacBook moan, but I know you want to
This absurd $3 Mac app went viral for all the wrong reasons
Computer, Electronics, Laptop, MacBook

There are useful apps, there are pointless app,s and then there is SlapMac, which sits in a category all by itself.

This app has gone viral online for one very stupid (and fun) reason: it makes your MacBook play sound effects when you slap it. Just spank your Mac and hear it moan, fart, or throw punches. The app creator has apparently made $5,000 in just three days, which is what makes the story even more absurd.

Read more
Apple’s ridiculous $700 wheels for its desktop PC are gone for good
The $700 Apple wheels are dead, long live ridiculous tech accessories
Machine, Wheel, Tire, Apple Mac Pro Wheels

Apple has officially discontinued the Mac Pro, and by extension, the $700 Mac Pro Wheels Kit is also dead.

Yes, that sentence is still funny in 2026. It marks the end of one of the company's most infamous desktop add-ons. For anyone who somehow missed this saga, the Wheels Kit launched back in 2020 as an upgrade for the Mac Pro. It allowed you to add wheels for $400, but buying the standalone kit later costs a whopping $700 because the base machine already included the standard feet. Apple also sold a separate $300 Feet Kit for people who wanted to swap back.

Read more