Skip to main content
  1. Home
  2. Computing
  3. News

Intel says GPUs supporting older games is still ‘a work in progress’

Add as a preferred source on Google

Intel has just shared a video update regarding the current state of gameplay on its Arc Alchemist GPUs. In a previous video, it was made clear that Intel’s cards may struggle with games that aren’t running on DirectX 12.

Intel Arc Graphics | Intel Arc Graphics Q&A - Legacy & Newer APIs

The video makes it clear that optimizing Intel Arc for DirectX 11 and older is still very much a work in progress that might never come to an end. On the other hand, AMD and Nvidia generally don’t share those problems. Will gamers even entertain trying out Intel Arc with these issues in mind?

Recommended Videos

Intel shared a quick Q&A video with Ryan Shrout and Tom Petersen, in which both the experts give an honest update on the state of things for the graphics card. While we still didn’t get any of the (perhaps even more pressing) juicy news, such as a release date, we’re slowly getting to learn more about the performance of Intel Arc.

The topic of DirectX 12 and Vulkan versus DirectX 11 first came up in a recent Linus Tech Tips video that both Shrout and Petersen also took part in. In the video, Linus noted that going from DX12 to DX11 resulted in a 45% performance drop in Shadow of the Tomb Raider. There’s no way to sugar coat this — this can be a problem.

While it’s a good thing that Intel Arc is so well optimized for DirectX 12, which means it will run some AAA titles with relative ease, a graphics card can’t only be used for the latest games. Plenty of older (and not even that much older) titles still rely on DirectX 11 or even older versions, and gamers are right to expect that they’ll be able to play these titles on their modern-day rig, too.

The problem is that DirectX 11 and 9 as well as other older APIs are much different from DX12 and Vulkan. Where DirectX 12 and Vulkan both chiefly rely on the game engine to handle all of the heavy-lifting, older APIs mostly apply pressure to the GPU driver.

This is something both AMD and Nvidia have had years to get used to and work with. This is why, whether you buy one of the best graphics cards or opt for something budget-friendly, you can feel safe in the knowledge that you’ll get decent performance in older games. Your mileage may vary, but you shouldn’t experience the kind of drop in frames per second (fps) that Intel is seeing right now, with nearly twice the performance in DX12 as opposed to DX11.

Intel Arc Alchemist reference design render.
Image used with permission by copyright holder

Intel is certainly aware of the problem, as can be seen in the refreshingly open Q&A. Petersen said, “We expect DX12 and Vulkan titles to be very good performance relative to the competition. […] On some DX11 titles, we’re gonna do great, but on other DX11 titles, we’re not gonna do great. It’s gonna be progress and improvement over time.”

Petersen then went on to note that Intel Arc hardware is a lot different than Nvidia and AMD, so Intel is now forced to go back and fine-tune all the things that developers have come to expect from a GPU driver. He also said that improving DX11 performance is going to be a “labor of love forever.”

It’s hard not to appreciate Intel’s transparency here. The truth is that if you’ll mostly be playing the games that Arc works well with, you might be fine — but it’s hard to expect gamers to only stick to a select few titles and never stray from those. Because of that, unless Intel Arc can keep working on optimization, it will have a hard time, as will the people who choose to buy it.

Monica J. White
Monica is a computing writer at Digital Trends, focusing on PC hardware. Since joining the team in 2021, Monica has written…
If you miss the feel of paper in the digital age, this app gives your Mac’s screen a textured look
A paper-like screen overlay could make long work sessions feel less harsh.
Advertisement, Poster, Electronics

Most screen-comfort tools work by changing color temperature. Apple’s Night Shift makes the screen warmer, often giving everything an orange tint. Paperman is an interesting alternative because it adds a subtle paper-like texture over the display instead.

The app is available for Mac and Windows, and it is designed to make a screen look closer to paper, matte glass, or an e-ink display. It softens the harsh contrast and reduces the glossy look of modern screens during long reading or writing sessions.

Read more
I dug these last-hour Prime Day smart home, laptop, and accessory deals that are irresistible
Deals up to 60% off, a few hours left, and no reason to wait any longer.
Electronics, Phone, Speaker

Amazon's Prime Day 2026 sale is in its final hours, giving you your last chance to get your hands on the best smart home, security, tablet, laptop, and accessory deals. I've pulled together the picks that are still live, still deeply discounted, and still worth buying before the sale ends tonight or until the stock lasts.

Best Amazon Prime Day deals on smart home devices

Read more
Apple’s biggest MacBook Pro redesign in years may skip the chip everyone expected
The next MacBook Pro may bring OLED and touch support without M6 Pro silicon
MacBook Pro on Table

Apple is expected to launch a refreshed MacBook Pro later this year, but according to Bloomberg, it won't come equipped with a next-gen processor. Instead, Apple is going to equip the highly anticipated device with Pro and Max variants of the current-gen M5 silicon.

It was widely speculated that when the redesigned MacBook with an OLED display and touch-screen capability debuts, it will also mark the arrival of the M6 series processors. Well, it appears that Apple has changed its silicon strategy pretty significantly.

Read more