Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Put your Miyamoto Hat on: Mario Maker is official

Add as a preferred source on Google

For the last week intense speculation has swirled around a leaked image of Nintendo’s E3 booth that features something called Mario Maker. As of today’s E3 livestream, Nintendo has confirmed that it is indeed real, and it looks like a lot of fun.

Mario Maker will provide you with a menu full of classic Mario sprites that you can drag and drop onto a grid to remix and create new levels. It appears that you will be able to seamlessly switch between building and playing, allowing for on-the-fly tweaking and iteration to accelerate your design process.

Recommended Videos

You will also have the option to jump back and forth between the 8-bit graphics of the original Super Mario Bros. and the 3D rendered New Super Mario Bros. Wii U, depending on how nostalgic you’re feeling at any given moment. Nothing is yet known about the meta-options for what you can do with your creations, but presumably Nintendo will follow the model of something like LittleBigPlanet wherein users can share and rate each other’s work in a growing marketplace of fan-made content. 

The original Super Mario Bros.‘s levels have deeply informed all subsequent video game design — you only need to peruse any list of new and upcoming indie games to see our enduring obsession with the platforming genre that Shigeru Miyamoto’s masterpiece kicked off. It is thus only appropriate in this new era of player-generated and -shared content that Mario be used as the foundation for this kind of game design toolbox. World 1-1 is generally the first thing that anyone replicates when given a game design tool set, so it will be interesting to see where fans go when that is already their starting point.

Mario Maker will be coming to the Wii U and 3DS at some point in 2015.

 
Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
A Nintendo Super Mario Bros. copy just sold for a staggering $3 million
This rare Super Mario Bros. copy is now the most expensive video game ever sold
Super Mario Bros Sealed Copy

A sealed copy of Super Mario Bros. for the NES just sold for $3 million, which is a historic moment for video game collecting. The sale happened on June 12 during Heritage Auctions’ Video Games Signature Auction. According to Heritage, the copy is the highest-graded example of the earliest sealed edition of Super Mario Bros. and beat the previous video game record by $1 million. That earlier record was a $2 million private sale in 2021, also for a copy of Super Mario Bros.

Why this isn't just any other Mario cartridge

Read more
I tried ASUS’ ROG Xbox Ally X20, and the 171-inch screen changes everything
Asus made a handheld gaming bundle that thinks it’s a home theater
ASUS ROG Xbox Ally X20 Bundle with XREAL R1 20th Anniversary Edition

Gaming handhelds are great because they are portable (basically small). But that is also one of its biggest weaknesses. I was reminded of that while trying Asus’ new ROG Xbox Ally X20 bundle at Computex 2026. On its own, the Ally X20 is already a more polished version of the ROG Xbox Ally X. It arrives with nice updates that sound minor on paper but make a device feel more complete in your hands. The real surprise, though, was the bundled ROG XREAL R1 Edition 20 Gaming AR Glasses.

I walked in to try the 20th anniversary edition of ASUS' handheld console, but the massive 171-inch screen trick surprisingly stole the show.

Read more
From Handhelds to Monitors, these were the biggest glow-ups at Computex 2026
I walked into Taipei expecting spec bumps and walked away convinced four entire categories had levelled up.
Biggest Glowups at Computex 2026

Every year, Computex promises the next big thing. Sometimes that means another processor with a few extra cores, a laptop that's 200 grams lighter, or a monitor that's somehow even faster than the one before it. But every now and then, a trade show surprises you not with a single product, but with an entire category that suddenly feels new again. That's exactly how Computex 2026 felt to me.

After spending days walking the show floor, trying products, talking to engineers, and inevitably getting lost between booths more times than I'd like to admit, one thing became crystal clear. The biggest stories weren't about incremental upgrades. They were about categories, finally shedding old compromises. Monitors became smarter, handhelds became more mature, creator laptops became more versatile, and ARM processors started looking like genuine powerhouses instead of niche alternatives.

Read more