Welcome back to Digital Blend, our weekly look at the world of downloadable video gaming that exists at the fringes of the mainstream. That means we look at the hottest new mobile game releases, downloadable content drops on consoles and PCs, indie darlings that deserve your love and attention, and the best gaming values under $20.
Keep your comments and feedback coming. We want to hear from you! Did you try something you read about here and enjoy it? Is there a particular game you think we’ve overlooked or news you want to share? Any questions you are dying to ask? Let us know! Your thoughts, feedback, suggestions and (constructive!) criticism are welcome, either in the comments section below or directed at yours truly on Twitter, @geminibros.
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Making headlines…
* Xbox Live turns 10 this week and Microsoft is celebrating with a nifty reward for some of its most committed longtime users. A select assortment of veteran subscribers is receiving custom-designed 250GB Xbox 360 consoles in the mail as a “thank you” for their years of loyalty. Microsoft isn’t laying out how it goes about deciding who gets an anniversary console, but the company at least confirms that the mailings are happening, and that they’re meant to reward loyal fans. Xbox Live launched in November 2002 during the era of the O.G. Xbox, a time when online gaming was almost entirely the domain of home computers. Things have obviously changed quite a bit since then, with home gaming consoles now including built-in WiFi receivers as a standard feature. Also, WiFi in general. Wireless Internet certainly wasn’t a big deal back in 2002.
* StarCraft 2 fans, rejoice. Blizzard Entertainment is typically rather cagey when it comes to revealing release dates, but the first expansion for the developer’s space-based RTS, titled The Heart of the Swarm, is now officially dated for release. Fans will be able to expand their StarCraft 2 experience on March 12, 2013 with either a Standard Edition or Deluxe Edition, both purchasable from the Battle.net store. The $55 premium priced edition (compared to $40 for the standard) includes a bunch of StarCraft 2 bonus items, plus a few additional extras for fans of Blizzard’s World of Warcraft and Diablo 3.
* BioWare officially unhitched its Star Wars: The Old Republic MMORPG from subscription requirements this week, re-launching the game as a free-to-play offering. Now, anyone can sign up and play through the full story for all eight character classes and work their created characters up to the level 50 cap. More optional elements, such as PvP and space battles, are walled off behind pay-as-you-go or subscription-based options. The free-to-play launch also brings with it some new content, marking the return of fan-favorite KOTOR character HK-51.
* Nintendo’s Wii U console launches on Sunday, November 18, 2012, but now, just days before launch, the console maker has confirmed that a number of previously expected launch day features won’t actually be arriving until later this year. Support for TVii launches in December 2012, giving Wii U GamePad users full control over their cable box with enhanced guide features on the tablet screen (the GamePad doubles as a universal remote by default). Also delayed for release “in the coming weeks” is Video On Demand content, including Netflix, Hulu, Amazon Instant Video, and YouTube. The TVii feature links up with those services as well, so expect them all to come to Wii U at around the same time.
* Sony will at long last make good on its promise to bring PlayStation Plus features and promotions to its portable PlayStation Vita. PS Plus comes to the Vita on November 19, 2012 as part of firmware update v2.00. In addition to having the same discounts that Plus users on the PlayStation 3 enjoy, the Vita update will also introduce Instant Game Collection downloads that are specific to the handheld. The first crop of free-to-download titles are: Gravity Rush, Wipeout 2048, Uncharted: Golden Abyss, Jet Set Radio HD, Mutant Blobs Attack, and the PSP game Final Fantasy Tactics: War of the Lions.
Top buys for the week…
I’m breaking format this week on account of the crazy-light offering of small-fry releases. Expect to see more of this as 2012 winds to a close. The only noteworthy Xbox Live Arcade offering is Warlods, an HD remake of the classic Atari 2600 console game (800 MS Points). NES gamers may be familiar with the very similar game Rampart. I haven’t actually tried this Warlords remake yet, but it’s essentially a multiplayer brick-breaking game with a medieval sort of theme. It received mediocre reviews when it was released for PlayStation Network in October, so my hopes aren’t particularly high for this Xbox 360 release. Maybe check out the demo before you take the plunge.
For PC and Mac gamers, the indie platformer Thomas Was Alone comes to Steam this week. The minimalist art style belies what amounts to a complicated puzzle game in which you must guide a series of switchable characters — rendered as colored blocks — to each level’s exit point. This isn’t a new release, but it’s new to Steam and well worth a look at $9.99 ($8.99 through 11/19). PC users should also give Star Wars: The Old Republic, what with it being free-to-play now and all. Each of the game’s eight characters offers a story that is roughly twice the length of BioWare’s Knights of the Old Republic. And you can play all eight of them without ever paying a cent. Why are you still reading this?
Probably because you want to hear about what’s up this week on Apple’s iOS platform. Some solid offerings this week, but nothing on the level of Angry Birds Star Wars last week. Verticus is the first mobile game with Stan Lee’s name in front of it. You play as a free-falling superhero-type, avoiding obstacles and firing missiles when necessary. You’ll earn coins as you progress that can be spent on a variety of upgrades in the game’s store. Also new on iOS this week is Beatdown from Ravenous Games. The League of Evil dev tries its hand at a Double Dragon-style brawler, with charming results. The Stan Lee joint sells for $1.99 and the Ravenous release clocks in at $0.99.
Intel’s Arc G3 Extreme could be the plot twist handheld gaming needed
My time with the MSI Claw and Acer Predator Atlas suggests AMD finally has genuine competition.
If there’s one gadget category I’ve spent an unhealthy amount of time obsessing over in the past few years, it’s handheld gaming PCs. I’ve put hundreds of hours into the Steam Deck, bought an original ROG Ally for myself, and most recently reviewed the ROG Xbox Ally X in depth. I’ve seen this market evolve from a cool experiment into something that can genuinely replace a gaming laptop for quick sessions on the couch or while travelling. I’ve also experienced its biggest weakness firsthand. No matter how good these machines get, there’s always some compromise lurking around the corner, whether it’s battery life, thermals, performance, or software quirks.
So when I landed at Computex 2026 and got the chance to spend time with Acer’s brand-new Predator Atlas 8 and MSI’s latest Claw 8 EX AI+, I was naturally excited. Not just because they looked cool, but because they represented something the handheld market desperately needed: real competition. Truth be told, Intel’s new Arc G3 Extreme processor might just be the most important handheld announcement we’ve seen in years. And honestly? It’s about time.
Xbox’s next era may start with a painful question about console prices
A new Xbox Wire post points to surging parts costs, tighter supply, and more pressure on future console pricing.
Xbox is putting unusual pressure on its own console business, and a new Xbox Wire post gives players a clear reason to watch for an Xbox price hike.
Microsoft says storage and memory prices are climbing fast, while Xbox can’t currently make as many consoles as players want to buy. It also says the business needs a new hardware model and new partnerships as it remains committed to Helix.
Steam is ending gift cards because scammers were raising too much hell
Digital gift cards will remain, but physical cards are being retired from stores
Valve is pulling physical Steam gift cards from retail stores, bringing an end to a program that has been around since 2012. The company confirmed, as spotted via SteamDB, that it will no longer send new stock of Steam gift cards to retailers once current supplies run out.
Digital Steam gift cards are not going away. Valve says users will still be able to buy them directly through Steam, and existing physical cards can still be redeemed whenever users choose. Retail stock, however, is expected to disappear by the end of 2026.