Skip to main content
  1. Home
  2. Gaming
  3. News

Microsoft CEO says Project xCloud is the ‘Netflix for games’

Add as a preferred source on Google
Project xCloud: Gaming with you at the center

Microsoft is aiming to change how players choose to enjoy their favorite video games with Project xCloud, a streaming service that will be compatible across consoles, PCs, and mobile devices. According to CEO Satya Nadella, you can accurately describe it as the “Netflix for games.”

Recommended Videos

According to Business Insider, Nadella said that this is actually the term Microsoft uses as the nickname for Project xCloud internally, and that Microsoft will have an advantage against services from other companies because of its back library of games, as well as the Xbox Play Anywhere program allowing PC and Xbox One players to already play games together.

But Microsoft will have plenty of competition in terms of game streaming over the next few years. Google’s own Project Stream service ran a technical test during the end of 2018 and Verizon will reportedly be developing its own service, which will be compatible with the Nvidia Shield. Verizon’s service will apparently include support for games like Battlefield V, God of War, and Red Dead Redemption 2, which could feasibly mean players don’t need a console or a PC to enjoy the biggest releases.

Halo Infinite

Amazon will also reportedly jump into the game streaming business after already investing in its own game development studios. Compared to Microsoft, however, it doesn’t have the development teams necessary to fill a service with exclusive games.

Microsoft further bolstered its internal studios by acquiring Ninja Theory, Compulsion Games, Playground Games, Obsidian Entertainment, InXile, and Undead Labs in 2018, and it founded the new studio The Initiative. It could help to not only make Project xCloud more appealing than its competition, but it could also make owning a next-generation Xbox console more worthwhile. Microsoft could even be developing two different systems, aimed at casual and more dedicated players, which likely launch in 2020.

Xbox and PC players can currently subscribe to the service Xbox Game Pass, which offers unlimited access to a vault of games from first-party and third-party studios. It does not, however, use streaming, so the device you run the games on has to be capable of playing them without assistance from the cloud.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Marvel’s Wolverine shows off fittingly gory gameplay as it eyes September 15 release
Logan’s claws do the talking in Marvel’s Wolverine’s brutal new gameplay trailer
Raging Wolverine in Marvel's Wolverine game

Insomniac Games used Sony’s latest State of Play to show an extended gameplay trailer for its PS5 exclusive, and the footage makes it pretty clear that this is a Wolverine game built around blood, rage, and close-range brutality.

The trailer shows Logan slicing through Reavers with claw attacks, stealth kills, airborne ambushes, and execution-style finishers that leave the screen covered in blood. The combat appears fast and aggressive, with Logan able to parry, close gaps, and tear through enemies using Techniques such as Tornado Spin and Bull Rush.

Read more
Tomb Raider: Legacy of Atlantis will make a splash early next year on the PlayStation 5
Firearm, Weapon, Gun

Lara Croft is heading back to where it all began, but this isn’t a simple remaster. Revealed during PlayStation’s State of Play showcase, Tomb Raider: Legacy of Atlantis launches on PlayStation 5 on February 12, 2027, bringing a full-scale reimagining of the original 1996 adventure. 

Developed by Crystal Dynamics alongside Flying Wild Hog and powered by Unreal Engine 5, the game aims to recreate Lara’s first expedition with the kind of scale and detail that simply wasn’t possible three decades ago. And based on the first gameplay footage, it’s shaping up to be much more than a nostalgia trip.

Read more
Control Resonant lands in September with a new hero to drive the sibling arc
The September PS5 sequel puts Dylan in control, shifting Remedy’s supernatural saga toward its messier family conflict.
Adult, Male, Man

Control Resonant launches globally on PS5 on September 24, and Remedy is making a cleaner break from the first game than a new city alone would suggest. Dylan Faden, not Jesse, is the playable character this time.

That choice gives the sequel a sharper charge. Dylan was once treated as a threat, but Control Resonant puts him at the center of a story about power, damage, and the bond that still ties him to Jesse.

Read more