Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Nintendo: 30 Million Wii Consoles Sold in the U.S.

Add as a preferred source on Google
Image used with permission by copyright holder

Video game giant Nintendo has announced that it has sold some 30 million Wii consoles in the United States alone. Nintendo launched the Wii console in November 2006, and it achieved sales of 30 million units in 45 months. In comparison, the Sony PlayStation 2—still available, and still the top-selling console of all time—took about 60 months to sell 30 million units in the United States.

The sales achievement helps cement the Wii’s position as the fastest-selling console in video gaming history; however, industry watchers wonder just how much higher that figure will go, as Wii console sales have slumped significantly in 2010 while Sony’s PlayStation 3—introduced at the same time as the Wii—is seeing a strong surge of sales.

Recommended Videos

“This milestone is another reminder that people want fun games they can play with others—all at a value-minded price,” said Nintendo of America’s VP of sales and marketing Cammie Dunaway, in a statement.

Price—along with the Wii’s unique motion-sensing controller—were key differentiating factors in the initial success of the Wii: where competing systems from Microsoft and Sony were ranging as high as $600, the Nintendo Wii came in at a more consumer-friendly $250. And consumers responded: for the first full two years of the Wii’s availability it was difficult to find a retailer with a Wii on the shelves.

NIntendo is promising to keep the Wii’s momentum going with a flurry of new game titles scheduled for this fall, including installments in the Metroid, Donkey Kong, and Pokemon franchises as well as NBA Jam from EA Sports, GoldenEye 007 from Activision, and a section of titles from Ubisoft, Sega, and Disney.

However, the Wii will also face significant competition from the more-powerful Xbox 360 and Sony PlayStation 3, both of which are debuting their motion-based control systems this year.

Geoff Duncan
Former Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
Smash hit Hades 2 is finally coming to PlayStation and Xbox
Video Game, Hades

After making console players for far too long, Hades 2 is finally making its way to PlayStation 5 and Xbox Series X|S. Supergiant Games has just confirmed that the acclaimed roguelike sequel will launch on April 14, with the Xbox version also arriving on Game Pass the same day.

This is a pretty big moment for fans of the franchise with consoles as their main gaming platform. Supergiant's first-ever sequel debuted back in September 2025, going on to become the best-reviewed game of 2025 on both Metacritic and OpenCritic.

Read more
Samsung is fixing a long-standing OLED monitor problem, and even rival brands are on board
Samsung's new QuantumBlack film reduces reflections and preserves deep blacks on QD-OLED monitors.
Samsung QuantumBlack featured.

QD-OLED monitors are known for delivering deep blacks by turning off individual pixels completely. In real-world use, though, that advantage doesn't always hold up. Ambient light reflecting off the screen can wash out those blacks, but Samsung now has a solution.

How is Samsung fixing reflections and washed-out blacks on QD-OLED monitors?

Read more
Sony announces price hikes for PS5, PS5 Pro, and PlayStation Portal
Your PS5 dreams just got more expensive
Sony PS5 Pro Shot with Blue Light

Sony has officially announced new price increases across its PlayStation hardware lineup, including the PlayStation 5, PlayStation 5 Pro, and the PlayStation Portal remote player. The changes mark another significant shift in pricing strategy for the company, as rising global costs continue to impact the gaming industry.

A Costly Update Across The PlayStation Ecosystem

Read more