Skip to main content
  1. Home
  2. Gaming
  3. News

Overwatch 2 limits include five players and one tank per team

Add as a preferred source on Google

Overwatch 2 aims to bring a great deal of changes, including a reduction to 5v5 gameplay instead of the six member team sizes found in the original game.

Overwatch 2 director Aaron Keller explained on Blizzard’s What’s Next livestream that this change should make it easier for players to understand what’s happening in any given match.

Recommended Videos

Overwatch has changed over time,” Keller said during the livestream. “We’ve gone from having no hero limits at all in the game, to having a hero limit. We ended up introducing a role lock over the course of the game. And we feel like this is the next step in the way that Overwatch ought to be played.”

Keller went on to say that an Overwatch match often has “a lot going on,” and that it can sometimes be hard to track what 11 other players are doing. This change to 5v5 team sizes is an attempt to simplify the gameplay and will hopefully allow players to “make better choices,” as Keller explains.

The other major change is the reduction to one tank player per team. “Tanks can be problematic,” Keller said. “A [damage-per-second] hero is simple — they’re shooting. But a tank has abilities that can be noisy, or when stacked with other tanks can cause problems for other teams to try to overcome and counter.” Keller argued that when a team has two tanks, it can be very “aggressive” to the opposing team.

Race toward the Monte Carlo finish line in Overwatch 2.

Points of interest:
🏎️ Auto Pilot Cars
✨ Sparkles
🛥️ Flying Yachts pic.twitter.com/tlE6d8UJ8R

— Overwatch (@PlayOverwatch) May 20, 2021

The stream was filled with little details about Overwatch 2’s PvP mode, such as the reveal of the new Monte Carlo map, as well as the announcement that Blizzard is working on more maps for the upcoming Push game mode. Blizzard says it’s experimenting with new modes aside from Push as well. Many of the characters will undergo alterations as part of the sequel.

Overwatch 2 doesn’t have a release date yet, but fans shouldn’t expect it until at least 2022 at this point.

Joseph Yaden
Former Digital Trends Contributor
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more
PS Plus adds Modern Warfare III in July, plus two games worth your time
The unremarkable Call of Duty campaign comes bundled with remastered multiplayer maps, joined by For the King II and CrossCode.
PlayStation Plus July 2026 games featured

PlayStation Plus subscribers are getting a new lineup to dig into starting July 7, and this one leads with the biggest name Sony has put in the Monthly Games slot in a while. Call of Duty: Modern Warfare III headlines this month's lineup, joined by the co-op fantasy RPG For the King II and the retro-style action RPG CrossCode. All three games will be available on PS5 and PS4 and remain available through August 3.

A blockbuster with a rocky reputation

Read more
Cinder City wants 64GB of RAM, and the rest of its PC specs make it even weirder
Remember when 16GB RAM was enough?
Cinder City Gameplay screenshot

For years, PC gamers have joked that game developers treat hardware requirements like a shopping list. Cinder City might have just taken that joke a little too seriously. The game's newly listed recommended PC specs ask for a whopping 64GB of RAM. That's a figure that's raising eyebrows because almost everything else on the list looks surprisingly… normal.

64GB RAM paired with an RTX 4060?

Read more