Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

FTC calls out Sony on false advertising for Vita, demands payback for early adopters

Add as a preferred source on Google

Sony has been ordered by the Federal Trade Commission to compensate early adopters of the PlayStation Vita because of advertising that was deemed misleading with regards to the system’s capabilities. According to the settlement, Sony will reward customers who purchased the Vita before June 1, 2012 either $25 cash or a $50 voucher for “select video games, and/or services.”

The FTC’s complaint springs from deceptive claims made about the Vita’s “game changing” capabilities advertised when the system launched in the U.S. in 2012. The advertisements in question overstated the system’s remote play, cross-save, cross-platform, and 3G networked multiplayer functionality. In a second complaint, the FTC also implicated Sony’s marketing firm Deutsch LA for facilitating and executing the deceptive marketing campaign.

Recommended Videos

According to the complaint, “Sony claimed, for example, that PS Vita users could pause any PS3 game at any time and continue to play the game on their PS Vita from where they left off,” the FTC says. “This feature, however, was only available for a few PS3 games, and the pause-and-save capability described in the ads varied significantly from game to game. For example, with respect to MLB 12: The Show, consumers could only save the game to the PS Vita after finishing the entire nine-inning game on their PS3. In addition, Sony failed to inform consumers that to use this feature, purchasers had to buy two versions of the same game — one for their PS3 and one for the PS Vita.”

Sony is required to reach out via e-mail to all customers who purchased a Vita before June 1, 2015, so keep an eye on your inbox if you eligible and want to cash in on Sony’s malfeasance.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Intel’s Arc G3 Extreme could be the plot twist handheld gaming needed
My time with the MSI Claw and Acer Predator Atlas suggests AMD finally has genuine competition.
Intel Arc G3 Extreme Hands On with Acer Predator Atlas 8

If there’s one gadget category I’ve spent an unhealthy amount of time obsessing over in the past few years, it’s handheld gaming PCs. I’ve put hundreds of hours into the Steam Deck, bought an original ROG Ally for myself, and most recently reviewed the ROG Xbox Ally X in depth. I’ve seen this market evolve from a cool experiment into something that can genuinely replace a gaming laptop for quick sessions on the couch or while travelling. I’ve also experienced its biggest weakness firsthand. No matter how good these machines get, there’s always some compromise lurking around the corner, whether it’s battery life, thermals, performance, or software quirks.

So when I landed at Computex 2026 and got the chance to spend time with Acer’s brand-new Predator Atlas 8 and MSI’s latest Claw 8 EX AI+, I was naturally excited. Not just because they looked cool, but because they represented something the handheld market desperately needed: real competition. Truth be told, Intel’s new Arc G3 Extreme processor might just be the most important handheld announcement we’ve seen in years. And honestly? It’s about time.

Read more
Xbox’s next era may start with a painful question about console prices
A new Xbox Wire post points to surging parts costs, tighter supply, and more pressure on future console pricing.
Xbox Logo

Xbox is putting unusual pressure on its own console business, and a new Xbox Wire post gives players a clear reason to watch for an Xbox price hike.

Microsoft says storage and memory prices are climbing fast, while Xbox can’t currently make as many consoles as players want to buy. It also says the business needs a new hardware model and new partnerships as it remains committed to Helix.

Read more
Steam is ending gift cards because scammers were raising too much hell
Digital gift cards will remain, but physical cards are being retired from stores
Steam gift cards.

Valve is pulling physical Steam gift cards from retail stores, bringing an end to a program that has been around since 2012. The company confirmed, as spotted via SteamDB, that it will no longer send new stock of Steam gift cards to retailers once current supplies run out.

Digital Steam gift cards are not going away. Valve says users will still be able to buy them directly through Steam, and existing physical cards can still be redeemed whenever users choose. Retail stock, however, is expected to disappear by the end of 2026.

Read more