Skip to main content
  1. Home
  2. Gaming
  3. Trash
  4. News

S.T.A.L.K.E.R. 2 cancels all NFT plans shortly after doubling down on them

Add as a preferred source on Google

Developer GSC Game World has canceled all of its NFT plans for S.T.A.L.K.E.R. 2: Heart of Chernobyl one day after announcing them. The announcement comes an hour after the official S.T.A.L.K.E.R. Twitter account published a statement doubling down on its commitment to NFTs.

Yesterday, GSC Game World and blockchain gaming service DMarket announced a partnership that would bring NFTs to S.T.A.L.K.E.R. 2. Players would be able to bid for unique items in auctions and have the chance to get scanned into the game as an NPC via photogrammetry.

After a day of backlash, the game’s official Twitter posted a statement reaffirming its commitment to the project. An initial statement apologized for any miscommunications about the S.T.A.L.K.E.R. Metaverse project but noted that GSC Game World was eager to “do NFT right” with the project. The tweet was deleted after about 30 minutes as it received a wave of negative backlash from Twitter users.

GSC Game World apology letter regarding NFTs in STALKER 2.
Image used with permission by copyright holder

A half-hour later, the Twitter account posted a much briefer statement canceling the project altogether. “Based on the feedback we received, we’ve made a decision to cancel anything NFT-related in S.T.A.L.K.E.R. 2,” the tweet reads. DMarket confirmed the cancellation to Digital Trends via email.

pic.twitter.com/mffnmpiQiw

— S.T.A.L.K.E.R. OFFICIAL (@stalker_thegame) December 16, 2021

The original statement raised some questions, as it appeared to contradict certain information about the project. In the deleted statement, GSC Game World noted that all funds raised through potential NFT sales would go towards “improving the long-awaited game to make it even better.” That went against an earlier statement from DMarket noting that a chunk of the earnings would go to charity as part of a “long-term social responsibility program.”

Digital Trends reached out to DMarket for a statement on the cancellation and will update this story when we receive a response.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more
PS Plus adds Modern Warfare III in July, plus two games worth your time
The unremarkable Call of Duty campaign comes bundled with remastered multiplayer maps, joined by For the King II and CrossCode.
PlayStation Plus July 2026 games featured

PlayStation Plus subscribers are getting a new lineup to dig into starting July 7, and this one leads with the biggest name Sony has put in the Monthly Games slot in a while. Call of Duty: Modern Warfare III headlines this month's lineup, joined by the co-op fantasy RPG For the King II and the retro-style action RPG CrossCode. All three games will be available on PS5 and PS4 and remain available through August 3.

A blockbuster with a rocky reputation

Read more
Cinder City wants 64GB of RAM, and the rest of its PC specs make it even weirder
Remember when 16GB RAM was enough?
Cinder City Gameplay screenshot

For years, PC gamers have joked that game developers treat hardware requirements like a shopping list. Cinder City might have just taken that joke a little too seriously. The game's newly listed recommended PC specs ask for a whopping 64GB of RAM. That's a figure that's raising eyebrows because almost everything else on the list looks surprisingly… normal.

64GB RAM paired with an RTX 4060?

Read more