Skip to main content
  1. Home
  2. Gaming
  3. News

Star Wars Outlaw’s second DLC trailer leaked its release date a day early

Add as a preferred source on Google
Kay Vess stands next to arcade cabinets in Star Wars Outlaws.
Ubisoft

The trailer for Star War’s Outlaws DLC A Pirate’s Fortune seems to have been published early by accident and revealed a release date: May 15, 2025. Ubisoft has already taken down the leaked trailer, but not before fans snapped plenty of screenshots. Better yet, a demo for Star Wars Outlaws is also available starting today on the Epic Games Store, as well as PlayStation 5 and Xbox Series. Unfortunately, your save will not carry over to the game, if you choose to purchase it after trying it out.

The demo features roughly three hours of non-consecutive gameplay, letting players experience different aspects of the game. It’s not just a few hours at the start, so it makes sense that the saved data won’t transfer.

Recommended Videos

As for the DLC, if you missed the trailer, don’t worry: it will drop in full tomorrow, April 18, as part of Star Wars Celebration. This is the second DLC for Star Wars Outlaws, following the story of the first expansion Wild Card. Players will get to meet back up with Hondo Ohnaka once more to take on Stinger Tash and the Rokana Raiders.

The trailer didn’t reveal much in the way of story, but we do know the expansion will add more cosmetic items into the game inspired by Star Wars: Skeleton Crew. Players will get a new outfit for Nix, trinkets, and more.

A Pirate’s Fortune is the final planned DLC for Star Wars Outlaws, and it’s unlikely that Ubisoft will follow up with more content after its own admission that the game didn’t perform up to expectations. However, Ubisoft recently announced that Outlaws will launch on the Nintendo Switch 2, and it’s possible there could be console-specific content reserved for that launch.

Patrick Hearn
Former Technology Writer
Patrick has written about tech for more than 15 years and isn't slowing down anytime soon. With previous clients ranging from…
Two of Call of Duty’s greatest games are finally coming to modern PlayStations
Black Ops 1 and 2 will soon be playable on modern PlayStation systems for the first time
Adult, Male, Man

Some of the most beloved entries in the Call of Duty franchise are finally making their way to modern PlayStation hardware in July. Treyarch has officially confirmed that the original Call of Duty: Black Ops and Call of Duty: Black Ops 2 are being ported by Iron Galaxy, bringing the classic shooters to a new generation of PlayStation players.

While Treyarch has not explicitly confirmed the target platforms, multiple reports and backend discoveries suggest the games are being prepared as native PlayStation 4 releases that will also be playable on PlayStation 5 through backward compatibility.

Read more
Epic Games just took a big step toward AI-built games with Unreal Engine 5.8
Unreal Engine 5.8 ships with an experimental plugin that connects any LLM to core engine systems, and Epic plans deeper integration for Unreal Engine 6.
Unreal Engine 5.8 AI integration featured

Epic Games has released Unreal Engine 5.8, the last planned major release in the UE5 line. The update ships with an experimental plugin that brings large language model (LLM) support directly into the engine, along with a set of new tools for worldbuilding, rendering, animation, and virtual production.

LLMs come to Unreal Engine

Read more
EU won’t force publishers to keep games playable, but the Stop Killing Games fight isn’t over
The Commission rejected the proposal, but the Digital Fairness Act could offer a path forward
Stop Killing Games Logo Banner

The European Commission has responded to the Stop Killing Games movement with a decision that is likely to disappoint many supporters. The regulator says it cannot require publishers to keep video games playable after they are withdrawn from sale, but plans to work with industry groups and consumer organizations on a voluntary code of conduct for handling a game's end of life.

The decision follows months of pressure from consumer groups and game preservation advocates, who argue that publishers should not be able to render purchased games unusable once support ends.

Read more