Skip to main content
  1. Home
  2. Gaming
  3. News

The Game Awards 2019 shatters viewership record with over 45 million livestreams

Add as a preferred source on Google

The Game Awards 2019, which was held at the Microsoft Theater in Los Angeles on December 12, shattered viewership records with more than 45 million livestreams, up 73% from last year’s edition.

The growth of the annual awards show’s viewership has been nothing short of impressive. From just 1.9 million livestreams in its inaugural 2014 edition, the numbers have steadily increased every year, to 2.3 million in 2015, 3.8 million in 2016, 11.5 million in 2017, 26.2 million in 2018, and now 45.2 million in 2019.

Recommended Videos

The Game Awards 2019 also had a peak concurrency of more than 7.5 million global viewers, including more than 2 million across Twitch and YouTube. Particularly on video game-focused Twitch, 4,700 streamers across the world co-streamed the show live, up from 3,300 streamers last year, with many doing real-time translations for their viewers. The peak was 1.3 million concurrent viewers on Twitch, up from 1.1 million in 2018.

Fan participation for this year’s The Game Awards was also up 50% from last year, reaching 15.5 million authenticated votes that were the basis for the awards that were handed out in the record-breaking show.

“We are grateful and humbled by the continued growth of The Game Awards over the past six years,” said the show’s creator and producer, Geoff Keighley, in a statement. “These record-setting results show that gaming culture continues to reach new audiences around the globe, and these numbers re-affirm our distribution approach of streaming the show live and free across more than 50 digital video platforms.”

Sekiro: Shadows Die Twice took home The Game Awards 2019’s Game of the Year trophy, beating out Control, Death Stranding, Resident Evil 2, Super Smash Bros. Ultimate, and The Outer Worlds. The annual show, however, is now more than just handing out awards, as it also featured appearances by celebrities such as Vin Diesel, Michelle Rodriguez, Margot Robbie, and J.J. Abrams, as well as performances by Green Day, CHVRCHES, and Grimes.

The Game Awards 2019 was also filled with major announcements, including the name of the next-generation Xbox console the Xbox Series X; Godfall, an action game that is the first title to be revealed for the PlayStation 5; and the May 2020 release of Amazon Games’ MMO New World, which is set during the 17th century in the Age of Exploration.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more