Skip to main content
  1. Home
  2. Gaming
  3. News

‘Uncharted: The Lost Legacy’ is out this August on PlayStation 4

Add as a preferred source on Google

Uncharted: The Lost Legacy is shaping up to be quite a different experience than the previous games in the series, as it places players in the role of Chloe Frazer and includes environments even larger than those seen in Uncharted 4, but one thing won’t be changing from past games — its length. In fact, Uncharted: The Lost Legacy could be even longer than Uncharted 3 and we will be able to find out for ourselves much sooner than you might think.

Speaking to the International Business Times, Naughty Dog’s director of communications Arne Mayer revealed that shorter single-player stories simply weren’t in the cards when the team began brainstorming ideas for a stand-alone spinoff game.

Recommended Videos

“There’s no way we could, sort of, constrict and restrain ourselves, and that’s exactly what was happening here. When we were doing story pitches, we were coming up with a game that would be over 10 hours long and so we suddenly realized everything we said was true and we couldn’t keep it short,” Mayer said.

A 10-hour duration would put The Lost Legacy, unsurprisingly, well behind Uncharted 4: A Thief’s End, which takes roughly 15 hours to complete according to player-sourced player data at the site How Long To Beat. However, both Uncharted: Drake Fortune and Uncharted 3: Drake’s Deception can be completed in under 10 hours. This would be the first time we’ve seen a stand-alone spinoff expansion last longer than a “main” game, but we certainly aren’t complaining.

For comparison, The Last of Us: Left Behind, Naughty Dog’s stand-alone expansion for The Last of Us, can be completed in less than three hours. Of course, length is not everything — it’s a fantastic story that makes the most of its time and helps to give background for the events of the main game.

Uncharted: The Lost Legacy arrives on August 22 to PlayStation 4. It will be available both as a digital download and a physical disc for $40, and anyone who pre-orders the physical game will receive a PlayStation 4 version of the original Jak and Daxter game. Those who pre-order the digital game will receive a special PlayStation 4 theme, instead.

Updated on 04-11-2017 by Gabe Gurwin: Added pricing and release date information.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more