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Latest by A. Rosenberg

‘EverQuest Next Landmark’ brings user-created content into an MMO world

Digital Trends goes hands-on with the building tools for EverQuest Next Landmark, Sony Online Entertainment's upcoming "build-your-own-MMO" adventure.

Animated Borderlands short series launches in December

Gearbox Software and 2K Games' "Borderlands Cooperative" partnership with the Academy of Art University bears fruit in December 2013.
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Ryse: Son of Rome review

The Xbox One may not have its killer app in Ryse: Son of Rome, but Crytek's hack-and-slasher is an entertaining, if unchallenging, ride that gives a good sense of what Microsoft's new console can do.

‘The Walking Dead: Season Two’ launching in 2013

Telltale Games shares a teasing first look at the horrors to come in The Walking Dead: Season Two, premiering in 2013.

‘Kingdom Hearts HD 2.5 ReMIX’ revealed, coming to PS3 in 2014

Square Enix reveals Kingdom Hearts HD 2.5 ReMIX for PlayStation 3, an HD-remastered collection that combines the formerly Japan-exclusive "Final Mix" versions of KH2 and Kingdom Hearts: Birth By Sleep into one package.
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The Wolf Among Us – Episode One: Faith review

Telltale Games delivers the first episode of its first post-Walking Dead series, The Wolf Among Us. This Fables-inspired tale follows Bigby Wolf as he investigates a murder in Fabletown.

‘Batman: Arkham Origins’ goes mobile, focuses on punching everyone

Batman: Arkham Origins heads to iOS with a combat-focused, free-to-play arcade game from the team behind Batman: Arkham City Lockdown.
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Child of Light review

Child of Light is a gorgeous, colorful adventure that’s lacking in substance. The mechanics of this classics-inspired RPG shine, but the emotional heart of the story is absent.

Covert Ops and the alien-loving wackjobs of ‘XCOM: Enemy Within’

Covert Ops is a new feature added to XCOM: Enemy Within that pits humanity's alien-fighting force against a terrorist network made up of pro-invasion nutjobs that see extraterrestrial dominance as the key to human perfection.
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Exploring Rapture before the fall in the ‘BioShock Infinite: Burial at Sea’ DLC

We run through the late beta version of Irrational Games' first part to the upcoming BioShock Infinite story DLC, Burial at Sea. In this new adventure, a changed Booker and Elizabeth take on the Splicers of Rapture as they search for a missing girl.
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Assassin’s Creed III: King Washington DLC – Part 2: The Betrayal

Ubisoft's second episode of Assassin's Creed 3's The Tyranny of King Washington DLC steps things up after a tepid first effort, with a less frustrating set of missions and a story that continues to entertain.
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Gears of War: Judgement review

Gears of War: Judgment is an uneven first crack at the series for People Can Fly, with some fresh ideas to bolster the expected great gameplay balanced by content that feels stripped down in comparison to the past games.
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Tomb Raider review

Crystal Dynamics delivers a memorable final shot for the current hardware generation with a Tomb Raider reboot that strikes a perfect balance between fan service, accessibility, and best-in-class play.
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Assassin’s Creed 3: The Tyranny of King Washington DLC Part 1 – The Infamy review

For whatever else about episode one of Assassin’s Creed 3‘s alt-history DLC, The Tyranny of King Washington, there’s something undeniably delightful about gunning for post-colonial America’s “Mad King” George. The first chapter of what will be a three-part story delivers comic book-y good times on the narrative side. If you love what Ubisoft has done […]
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Aliens: Colonial Marines review

Gearbox Software fumbles badly with Aliens: Colonial Marines, an overcooked, underwhelming disaster of a game that disservices that classic sci-fi franchise that inspired it.

‘LEGO Marvel Super Heroes’ preview: Galactus is coming, everybody look busy

TT Games and Warner Interactive offers us a look at the upcoming LEGO Marvel Super Heroes from TT Games. While it appears to play like every other LEGO game you've ever encountered, the level of fan service going on is sure to win over Marvel lovers.

Tips for surviving the multiplayer and zombie ‘Apocalypse’ in ‘Call of Duty: Black Ops 2’

We take a strategic look at the four multiplayer maps and all-new Zombies adventure in this starter's guide for the Call of Duty: Black Ops 2 DLC pack, Apocalypse.
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Hands-on and thumbs up with ‘NBA 2K14’ and its new “pro stick” controls

Our first hands-on look at 'NBA 2K14' brings no surprises. Visual Concepts faces some competition this year for the first time in awhile, but its work on the NBA 2K series continues to set a high bar of quality for all other comers.
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‘Diablo III: Reaper of Souls’ expansion brings new loot, quests, and the Angel of Death

Activision Blizzard reveals 'Reaper of Souls,' the first story add-on pack for 'Diablo III.' In addition to bringing new content to the game, the expansion also updates some of the underlying systems for loot and endgame play.
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Hands on: ‘CoD: Ghosts’ multiplayer feels polished, but frantically familiar

Infinity Ward offers a promising first hands-on runthrough of the competitive multiplayer in 'Call of Duty: Ghosts'. New modes, new perks, new streaks, and plenty more to come.
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Gone Home review

Anyone can play Gone Home, and everyone should. This is interactive storytelling at its finest, a powerful and affecting story that sticks with you long after the closing moments leave you breathless.
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From ‘F.E.A.R.’ to ‘Betrayer’: Coloring colonial America in black & white

Blackpowder Games co-founder Craig Hubbard discusses the inspiration and make-up of 'Betrayer,' the studio's upcoming Steam Early Access game. Hubbard and his fellow devs bring a wealth of experience from their time working on 'F.E.A.R.' and 'No One Lives Forever'.
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Justin Chavarria’s 250,000 reasons to love ‘MLB 2K13’

'MLB 2K13' Perfect Game Challenge winner Justin Chavarria shares some of the secrets and strategies to his success after taking home the 2K Games-sponsored competition's $250,000 grand prize.

‘Knack’ delivers a beautiful, accessible adventure for the PS4 launch

Sony's 'Knack' brings a much-needed family-friendly adventure to the PlayStation 4 launch lineup. The highly accessible action/puzzle play and fresh fictional world carry much future franchise promise as well.

Developing a regional identity with friends in ‘The Crew’

Ivory Tower creative director Julian Gerighty discusses the development team's fun-focused goals for 'The Crew' and offers a few early details on what to expect from the game's faction-based multiplayer.

How it feels to explore the first next-gen shooter in ‘Killzone: Shadow Fall’

Guerrilla Games offers us a taste of one of the more open environments in 'Killzone: Shadow Fall,' a PlayStation 4 launch title and the first platform-exclusive shooter for the new console.

Pulling off the perfect heist in ‘Payday 2’

We go hands on with Overkill Software's co-op shooter, 'Payday 2.' While gunplay is a big part of the game, it's equally important to work together as a team in trying to pull of the perfect heist.
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‘Assassin’s Creed IV’ offers first person “fan service” and introduces white whale sharing

'Assassin's Creed IV: Black Flag' director Ashraf Ismail describes the game's new take on a present-day setting and runs through some of the next-gen differences, including a narrative-driven approach to the always connected new hardware.

Borderlands 2: Tiny Tina’s Assault on Dragon Keep DLC review

Gearbox Software delivers its best DLC offering for 'Borderlands 2' yet, with Tiny Tina's Assault on Dragon Keep offering so much new content that it very nearly qualifies as a separate game.

Deadpool review

High Moon Studios brings the funny in Deadpool, with Daniel Way's script and Nolan North's voice lending much of the charm to this otherwise rote and uninspired action game. Perfect as a summer diversion.

Hotline Miami review

'Hotline Miami' comes to PlayStation 3 and PS Vita in almost exactly the same form that it did last year on PC. This is great news for fans of excellent games, thanks to Dennaton Games' near-perfect execution on their action/puzzle concept.

The Walking Dead: 400 Days review

Telltale Games delivers another example of stellar interactive storytelling in 'The Walking Dead: 400 Days,' a downloadable content spin-off that bridges the events between seasons one and two with five new characters' stories.
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Avalanche Studios gets its wish to play in a post-apocalyptic playground with ‘Mad Max’

Avalanche Studios co-founder and chief creative officer Christofer Sundberg walks us through the studio's high-level aims for 'Mad Max' while lead level designer Andreas Gschwari zeroes in on some of the details.

‘Ryse: Son of Rome’ is one “For Sparta!” yell short of being a ‘300’ game

'Ryse: Son of Rome' brings brutal, sharp-looking melee action to the Xbox One, with a heavy emphasis placed on the game's cinematic presentation and reward-friendly play.

‘Forza Motorsport 5’ and you, or how Drivatar heralds the coming robocalypse

We take a peek at Turn 10 Studios' upcoming Xbox One launch title, 'Forza Motorsport 5.' The game reads your behaviors and creates an online avatar that races in your absence. Resistance is futile; if you want to play, you'll have to be assimilated.

‘Hotline Miami 2: Wrong Number’ carries puzzle-action play into an expanded universe

Dennaton Games' Jonatan Söderström and Dennis Wedin return later this year with Hotline Miami 2: Wrong Number. The sequel to the late-2012 action game couples the same great gameplay with a newly expanded universe.
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Watch Dogs review

Ubisoft Montreal's superhero hacker origin story in Watch Dogs falls flat, but the game's abundance of content and sharp design combine to create a legitimately memorable experience.
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Forza Motorsport 5 review

Turn 10 Studios delivers a flagship launch title for the Xbox One in Forza Motorsport 5, combining gorgeous visuals, forward-thinking technology, and the series-trademark focus on cars and car culture.