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Latest by A. Rosenberg

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Batman: Arkham Origins review

WB Montreal plays it safe with Batman: Arkham Origins, delivering a sequel that is true to the feel of its Rocksteady Studios-developed predecessors, but with some new stuff added in on top.
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Dead Rising 3 review

Massive zombie hordes and iterative feature improvements offer fun times in this Xbox One launch title, but Dead Rising 3 suffers from an uneven story and an increasingly pressing need to reinvent itself.
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Pikmin 3 review

Every Nintendo fan's favorite plant-like alien strategy game returns in 'Pikmin 3,' a gorgeous update that improves on playability as much as it does on presentation.

Assassin’s Creed 3: The Tyranny of King Washington part 3 ‘The Redemption’ review

Ubisoft Montreal brings it home in style with the action-packed third and final entry in its episodic alt-history DLC for Assassin's Creed 3, The Tyranny of King Washington.
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Call of Juarez: Gunslinger review

Techland gives the Call of Juarez series a much-needed shot of quality in Call of Juarez: Gunslinger, a download-only first-person shooter with an original approach to story and beautifully stylized graphics.
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Fuse review

In 'Fuse,' Insomniac Games delivers an uneven experience that leans heavily on tactically varied combat while overlooking the importance of building in the hooks necessary to invest players in a newly created fictional universe.

We put boots on the ground with ‘The Bureau: XCOM Declassified’

We go hands on with the "XCOM shooter," which was recently be revealed to be called 'The Bureau: XCOM: Declassified.' And even though the game is presented in a different way, the XCOM feeling remains intact.

Borderlands 2’s most psychotic villain is playable as the delightfully badass Krieg

Gearbox Software's latest downloadable character for Borderlands 2, the psycho Krieg, is fun to play with his new gameplay wrinkles micromanagement focus.

A closer look at who is watching the watchers in Ubisoft’s ‘Watch Dogs’

In Ubisoft's upcoming next-gen (and current gen) game 'Watch Dogs,' the "smart city" of Chicago is a veritable sea of information waiting to be unlocked and accessed. And you have the key.
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Call of Duty: Ghosts out Nov. 5, coming to current and next-gen platforms

Call of Duty: Ghosts will be released on November 5, 2013, with current-gen and next-gen releases planned on multiple platforms.
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FanFest 2013 closes with news of a comic, ‘Dust’ gets a clever release date, and ‘EVE Online’ heads to the TV

CCP Games closes out EVE FanFest 2013, and kicks off its second decade with news of a Dark Horse Comics partnership and a planned TV series.

EVE Online stares into a virtual future

The second day of EVE FanFest 2013 concludes with a forward-looking EVE Online-focused keynote and a surprise Oculus Rift reveal.
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‘The Bureau: XCOM Declassified’ proves that even the aliens were cooler in the 60s

Image used with permission by copyright holder All of the recent teases were legit: 2K Games will release The Bureau: XCOM Declassified on August 20, 2013 for PlayStation 3, Xbox 360, and PC platforms. It’s the game that we’ve all been affectionately referring to as “the XCOM shooter” since it was first announced back in 2010. It’s […]

Tips to surviving the ‘Call of Duty: Black Ops 2’ Uprising DLC

We run through some tips and tricks for surviving the four newly added multiplayer maps and Zombies content in the new 'Uprising' DLC for 'Call of Duty: Black Ops 2.'
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Your guide to ‘Defiance’: Understanding the systems and gameplay in Trion and Syfy’s new world

Trion Worlds' Defiance is running smoothly now after a rocky launch week, and we've got some tips to help you pass quickly through your early hours in the post-apocalypse Bay Area.

How one vision shaped TimeGate Studios’ future with the new game, ‘Minimum’

TimeGate Studios offers Digital Trends a first look at Minimum, a free-to-play third-person competitive shooter with a beautifully minimal aesthetic coming to Steam on April 16

Insomniac’s CEO talks about why co-op games like ‘Fuse’ prefer four players

We spoke with Insomniac Games CEO and founder Ted Price for a final look at the upcoming four-player co-op game Fuse before it launches on May 28, 2013.

First look: ‘Thief’ steps back out of the shadows (but watch your wallet)

We take a first look at the return of the master thief Garrett and the steampunk Middle Ages noir of the City, in Eidos Montreal and Square Enix's in-development reinvention of 'Thief.'

Finding the beauty of gray in ‘Monochroma’s’ black & white world

We take a hands-on look at the Limbo-like aesthetics and play of Monochroma, an in-development puzzle-platforming game from the small team of Turkish developers at Nowhere Studios.

Gears of War: Judgment survival guide: What’s new and what to do about it

We take a close look at Gears of War: Judgment's campaign and multiplayer modes, with an eye toward giving newcomer players an edge.

Tomb Raider’s writer Rhianna Pratchett discusses the future of Discworld, and making Lara Croft accountable

We sit down to chat about the new Lara Croft, retroactive writing, Discworld, and gaming's dire need for more people to step up and champion strong narratives with Tomb Raider writer Rhianna Pratchett.

‘SimCity’ review: This reboot isn’t for loners

Maxis re-envisions it classic series for an online world in the newly re-tooled SimCity, which uses an always-online requirement to create the feeling that your creation lives within a larger world.

Your guide to surviving in Tomb Raider’s brave, new (rebooted) world

Your guide to surviving your first, stumbling steps into the magical and deadly Yamatai Island that lives at the heart of the rebooted Tomb Raider.
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Hands on with Gears of War: Judgment’s surprising epilogue campaign and new Horde-like Survival mode

We take a peek at the newly revealed Aftermath epilogue campaign and class-based, Horde-like Survival mode in Gears of War: Judgment, from Epic Games and People Can Fly.

Mastering the multiplayer in Crysis 3

We suffer through countless deaths in Crysis 3's multiplayer so you don't have to. Read on for tips, tricks, and strategies for survival in our getting started guide for Crysis 3's online play.

How to slice your way to success in Metal Gear Rising: Revengeance

We offer up a few tips and strategies for getting the most out of your time as Raiden the cyborg ninja in Metal Gear Rising: Revengeance.
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The Art of fear: How Dead Space was built to scare you

Can a video game scare you? We asked Dead Space's Executive Producer Steve Papoutsis.
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Defiantly transmedia: Syfy’s Mark Stern talks about Defiance and multi-platform worlds

Syfy's Marc Stern talks transmedia and how the world of Defiance is ready to make the multi-platform jump.

Hitman HD Trilogy review: A bloody look back at the history of Agent 47

Whether or not you're a fan, the Hitman HD Trilogy isn't an essential purchase, but it charts the series' evolution over the past decade.
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Tomb Raider preview: The best killers aren’t born, they’re made

We take a final look at Crystal Dynamics' work on Tomb Raider in advance of the reboot's March 5, 2013 launch.
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The Cave review: Third time’s not so charming after all

Double Fine's side-scrolling adventure game The Cave delivers some good ideas within a framework that is built on diminishing returns.

Disney Infinity: The challenges of straddling the line between physical and virtual play

We sit down with Avalanche Studios CEO John Blackburn to chat about the course of Disney Infinity's development and the studio's future plans for the platform.

Borderlands 2 Sir Hammerlock’s Big Game Hunt DLC review: Endgame-ered species

Gearbox Software's latest Borderlands 2 DLC, Sir Hammerlock's Big Game Hunt, caters heavily to endgame play.

DmC: Devil May Cry review: Force-feeding you the red pill

Ninja Theory's first crack at the Devil May Cry series is a huge sucess in DmC: Devil May Cry, out this week.
Trevor, Michael, and Franklin are all holding guns in GTA 5 promotional art.

Exploring Grand Theft Auto: Vice City’s lasting impact on society with Rockstar’s Leslie Benzies

We chat with Rockstar North head and Grand Theft Auto series producer Leslie Benzies about the past and the future of the Grand Theft Auto series, as GTA: Vice City celebrates its 10th anniversary.

The Elder Scrolls V: Skyrim Dragonborn DLC review: That old black magic

Bethesda's Dragonborn DLC for The Elder Scrolls 5: Skyrim adds some very welcome new environments to the game, though it falls short on delivering enjoyable dragon mounts.

Metal Gear Rising: Revengeance is fun, funny, and surprisingly fantastic

PlatinumGames fresh, action-driven take on Metal Gear in Metal Gear Rising; Revengeance promises gory good times for fans of the series in 2013.
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Batman: Arkham City Armored Edition review: Touching on the future

Batman: Arkham City isn't exactly reborn in the Armored Edition launch title for Nintendo's Wii U, but it's a must-play game for those who haven't enjoyed it before.