Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

When is Genshin Impact coming to Xbox?

Add as a preferred source on Google
what is genshin impact
Image used with permission by copyright holder

Ever since Genshin Impact came out in 2020, it has become one of the best free games on PlayStation 5, mobile, and PC. However, Xbox fans were suspiciously left out in the cold. Even years later, future HoYoverse games like Honkai: Star Rail and Zenless Zone Zero also skipped Microsoft’s console. Despite there being no apparent exclusivity deal and Genshin already being a cross-platform game, Xbox fans had all but given up hope of experiencing one of the best open-world games on their systems. However, with no warning, HoYoverse has revealed that the hit RPG is finally coming to Xbox. Here’s when you can dive into Teyvat on your Xbox.

Genshin Impact Xbox release date

Genshin Impact characters.
Genshin Impact/HoYoverse / MiHoYo

As announced during Opening Night Live 2024, Genshin Impact will come to Xbox Series X/S on November 20. It will be free to play and have full cross-platform support so anyone who gave in and played the game on PC, mobile, or PlayStation can bring their character over to Xbox without issue.

Recommended Videos

It was also revealed that anyone with a Game Pass Ultimate subscription can also play Genshin Impact via Cloud Gaming.

With four years of expansions, new characters, quests, and entire continents added, now is arguably the best time to jump into Genshin Impact if you’ve been waiting for it to come to Xbox.

You can put Genshin Impact on your wish list on the Xbox store now, and any Game Pass member can preinstall the game to be ready for the November 20 release.

Jesse Lennox
Former Digital Trends Contributor
Jesse Lennox covers all things gaming but has a specific interest in all things PlayStation, JRPGs, and experimental indies…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more