Skip to main content
  1. Home
  2. Gaming
  3. News

God of War Ragnarök gets tons of accessibility features

Add as a preferred source on Google

Accessibility is a huge focus of the gaming industry in recent years and Santa Monica Studio is taking account of that with the upcoming release of God of War Ragnarök. As shared on the official PlayStation blog, Ragnarök is set to launch with over 60 accessibility options to suit various player needs.

God of War Ragnarok - (Audio Description) Reveal Trailer | PS5 Games

From UI readability to controller remapping, Santa Monica Studio is covering tons of bases to make the new God of War entry as accessible to players as possible. Not only is the game adding options, but all accessibility features from God of War (2018) are retained in Ragnarök as well.

Recommended Videos

“For God of War (2018) on PC, we made sure to improve and continue to iterate on popular features from the initial PlayStation release,” Lead UX Designer of Santa Monica Studio, Mila Pavlin states. “We’re pleased to be continuing to support these features in God of War Ragnarök on PS4 and PS5.”

Pavlin also shared that the auto sprint, persistent dot (always on reticle), aim style, and block style features are some of the returning accessibility options, which were introduced in the God of War (2018) PC port. Here are the new features that’ll be joining that list in God of War Ragnarök.

  • Captions
  • Subtitle and Caption Size
  • Subtitle and Caption Color
  • Speaker Names
  • Subtitle Background
  • Subtitle and Caption Background Blur
  • Direction Indicator
  • Text and Icon Size
  • Controller Remapping
  • High Contrast Mode
  • High Contrast Activation Customization
  • High Contrast Color Customization
  • Navigation Assist
  • Traversal Assistance
  • Assistance+
  • Audio Cues

In Sony’s blog post, Pavlin states that there are more options to come that will span even more functions of the game.

God of War Ragnarök is expected to launch this year for PS4 and PS5, though it has yet to receive a release date.

DeAngelo Epps
Former Digital Trends Contributor
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
I played like a rat in Arc Raiders, and the loot was disgustingly good
Ratting my way downtown to the best gear
An ambush in Arc Raiders

I did not go into Arc Raiders planning to play like a rat. After a few bad runs, I had lost some of my good gear and just wanted to blow off some steam in the game's unofficial PvP arena "Stella Montis". In the best-case scenario, the goal was to go in guns blazing, borrowing some fine piece of equipment from fellow raiders, and booking it to the extract. The worst-case scenario, where I would lose everything, didn't bother me since I was running a free loadout.

Stella Montis has a reputation. It is built for tight and tense corridors that encourage player engagement. But another reason for its infamy is how it exposes one of the players' biggest frustrations with this game, which is the free leadout problem. Free loadout players arrive with a basic gun, ammo, shield, and health, which is not much on paper, but enough to become dangerous when they have nothing meaningful to lose.

Read more
Assassin’s Creed Hexe leak predicts the return of a legendary hero and I can’t wait for it
The legendary Assassin may finally return in Ubisoft’s darkest AC game yet.
Assassin's Creed Codename Hexe Featured Teaser

Ezio Auditore might finally be returning to Assassin’s Creed. And honestly, Ubisoft knows exactly what it’s doing by pulling that nostalgia trigger.

Assassin’s Creed Hexe leaks hint at Ezio’s return

Read more
I’m still not sold on a disc-less Xbox, but Project Helix feels inevitable now
Game Pass, cloud gaming, and digital libraries are winning, whether you and I like it or not.
Xbox Project Helix

Xbox’s next-gen console might be going fully digital. And if the latest leaks are accurate, Microsoft could finally be preparing the move it almost made more than a decade ago… before the internet collectively lost its mind.

Could Xbox Project Helix completely ditch physical discs?

Read more