Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

Is Dauntless cross-platform?

Add as a preferred source on Google
A monster stalking two characters in the dark in Dauntless,
Phoenix Labs

Dauntless was built from the ground up to challenge the Monster Hunter franchise, and it succeeded in doing so. If features massive weapons, even bigger bosses, and the addictive loop of preparing for a long hunt and engaging in a tough, drawn-out fight with an intimidating monster. One of the big draws was that it is completely free, like Rocket League and Genshin Impact, but those are also so popular because they’re cross-platform games. There’s nothing quite as thrilling as gathering up a group of hunters to take down a giant beast, but if you can’t due to playing on different platforms, it will quickly take the wind out of your sails. Here is everything you need to know about whether Dauntless is cross-platform.

Is Dauntless cross-platform?

Yes, Dauntless supports cross-platform play across PC, Xbox One, Xbox Series X/S, PS4, PS5, and Nintendo Switch. Crossplay is automatically set as on by default on each platform so you shouldn’t need to make any changes to start playing with friends on other systems.

Recommended Videos

Dauntless also includes cross-progression using the in-game account to transfer your progress to any platform. If you ever feel like picking the game up on another console or PC, there’s nothing stopping you from continuing the hunt right where you left off.

Jacob Roach
Former Lead Reporter, PC Hardware
Jacob Roach is the lead reporter for PC hardware at Digital Trends. In addition to covering the latest PC components, from…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more